Der
PC ist trotz Maus immer noch sehr weitgehend eine keyboard-getriebene Textmaschine
(einschließlich semantisierter Grafik). Die mobilen Devices
werden tendenziell als Erweiterungen des eigenen Körpers erlebt
(thumb-driven, gesture-driven). Die Einheit von TV-Schirm und
Fernbedienung ist dagegen eher vergleichbar mit einem „magischen
Stab“, der bewegte und sprechende Bilder herbeiruft. Während
der PC-User den Screen als „Monitor unter Kontrolle“ erlebt, und
das Web zugleich als gedankliche Assoziationsmaschine, gehört
das TV-Gerät immer zu einem Raum – entweder als „kleines
Kino“ (HD), oder als „Fenster“ zu einer Ersatzwelt sprechender
Menschen, oder einfach als permanent flackernder
Einrichtungsgegenstand (die Zweit- und Drittgeräte).
Thursday, July 31, 2008
TV UX
Monday, July 7, 2008
Die LMS die! You too PLE! Lleigh Blackall
Our dam walls of knowledge have burst! and no amount of sand bagging
will stop the flood that is clearly discrediting our authority over
learning. Media, and with it communications, will evolve (as it
certainly has in the last 50 years or more) well beyond the limitations
of our classrooms.
Some Comment ...
will stop the flood that is clearly discrediting our authority over
learning. Media, and with it communications, will evolve (as it
certainly has in the last 50 years or more) well beyond the limitations
of our classrooms.
Some Comment ...
Friday, July 4, 2008
Microcintent definition (Anil Dash, SixApart)
"Microcontent is information published in short form, with its length
dictated by the constraint of a single main topic and by the physical
and technical limitations of the software and devices that we use to
view digital content today. We've discovered in the last few years that
navigating the web in meme-sized chunks is the natural idiom of the
Internet. So it's time to create a tool that's designed for the job of
viewing, managing, and publishing microcontent. This tool is the
microcontent client.!
meta-information ...
dictated by the constraint of a single main topic and by the physical
and technical limitations of the software and devices that we use to
view digital content today. We've discovered in the last few years that
navigating the web in meme-sized chunks is the natural idiom of the
Internet. So it's time to create a tool that's designed for the job of
viewing, managing, and publishing microcontent. This tool is the
microcontent client.!
meta-information ...
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